User experience design for museum of science game mission to mars using Roblox. Went from initial client meeting, wireframes, mockups, to final implementation in engine. All built with the help of a team of really talented developers at Filament Games.
Used Figma to help map out User flow, tutorials, and traversal through the experience. Had to design interfaces to work from mobile to high resolution displays. There was also a focus on accessibility in both the design system and control scheme.