
I'm a UX and design leader with over 13 years of experience creating digital products, design systems, and interactive experiences. My work combines user experience, accessibility, visual design, and emerging technologies to build products that are intuitive, inclusive, and scalable.
At the University of Florida, I manage a team of designers and developers while helping shape the university's web design system and digital experience standards. I work across UX strategy, accessibility, front-end collaboration, and design systems, and I'm actively exploring practical applications of AI to improve design workflows, accessibility, and documentation.
Outside of higher education, I continue to contribute to educational games and interactive experiences as a UX/UI designer. Throughout my career I've worked on everything from indie mobile games and educational software to nonprofit initiatives and tabletop game design. I enjoy solving complex design problems and building systems that make technology easier for people to use.
Outside of work, I enjoy designing tabletop games, baking, building Gunpla, and experimenting with new creative technologies.